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Baking from selected Cycles issue - Ray distance broken? - Lighting and Rendering - Blender Artists Community
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hi im trying to bake normal map but no matter what i set the ray distance to the normal map come out like this. what im doing wrong?? thanks : r/blenderhelp
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![Baking from selected Cycles issue - Ray distance broken? - Lighting and Rendering - Blender Artists Community Baking from selected Cycles issue - Ray distance broken? - Lighting and Rendering - Blender Artists Community](https://media.blenderartists.org/uploads/default/original/4X/a/5/d/a5d4982db1ef3a395c88a219454c8fdcadbad752.jpeg)
Baking from selected Cycles issue - Ray distance broken? - Lighting and Rendering - Blender Artists Community
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An air bubble in a glass sphere (mu = 1.5) is situated at a distance 3 cm from a convex surface of diameter 10 cm. At what distance from the surface will the bubble appear ?
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