![modeling - High to Low poly normal map appears to have seams all over and looks warped - Blender Stack Exchange modeling - High to Low poly normal map appears to have seams all over and looks warped - Blender Stack Exchange](https://i.stack.imgur.com/aXAww.png)
modeling - High to Low poly normal map appears to have seams all over and looks warped - Blender Stack Exchange
prompthunt: low poly, high resolution textures, ultra smooth textures, smooth shadows, isometric view, 1 6 bit colors, made in blender, fat chibi grey cat, volumetric lighting, fantasy, hyper realistic, by riot games
![how can i place low poly mesh (retopo) inside high poly so it can be animated- in blender you doing it with multires is there anything similar in maya? : r/Maya how can i place low poly mesh (retopo) inside high poly so it can be animated- in blender you doing it with multires is there anything similar in maya? : r/Maya](https://preview.redd.it/how-can-i-place-low-poly-mesh-retopo-inside-high-poly-so-it-v0-yv1t6fpz7wka1.png?auto=webp&s=23a474e5c4921154fd91dda557a650fe864f33af)
how can i place low poly mesh (retopo) inside high poly so it can be animated- in blender you doing it with multires is there anything similar in maya? : r/Maya
![Retopology - keeping/projecting details from the high-poly modell to the low -poly - Modeling - Blender Artists Community Retopology - keeping/projecting details from the high-poly modell to the low -poly - Modeling - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/b/9/1/b916e3652e0e62598bd4adfece8469bab12e1365.jpeg)